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Resolving the New Year

GeneralJason L Blair01 January 2013

The new year has come and brought with it a stupid amount of writing I have to do. Some of it is brand new and some it is spill-over from last year.

The biggest spill-over is, of course, Five-Story Drop which is still (sadly, unfortunately) in development. It’s all on me. Shawn handed over the last of the artwork a while ago. I am continuing to work on it as I can, I promise you. I’m amount to get back to it after I hit “publish” on this post, as a matter of fact.

There’s not been one thing holding it back though working out the plot intricacies has been a personal stumbling block for me. I want these to be proper noir/pulp/crime dramas and, well, I seem to have a high goal for that stuff. Ideally, that’ll mean a better product for you in the end but, well, it also means stuff like this. What I need to do is push forward harder and get this book done. A lot of you are waiting on your entire order. I apologize for that.

The other spill-overs from last year are the standalone SoB Stories, some of which will be shaped by high-level backers, and Sounds of Bedlam. I’ll be in talks with Ed about the status of the rest of Sounds this week. I’ll update you all when I have news.

So. Onward. As always, feel free to email me at Ja*********@gm***.com if you have any questions or concerns.

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Shipping Update

GeneralJason L Blair05 November 2012

All Pre-Orders Out the Door!
Every single pre-order is in the mail as I type. That includes both international and domestic.

All Other Orders
Now for the not-so-great news. I originally said I was going to ship out the corebooks and the overdue Five-Story Drop separately to get the corebook in your hands. Problem is, after running the numbers, I can’t front paying what is essentially double the initially-projected shipping.

I would need to pay for this double-shipping out of my personal pocket, since I don’t have earmarked Kickstarter funds to cover it, and that’s just not something I can do right now. So, instead, I’ve decided to ship the corebook and supplement (and dice and Little Fears books, as appropriate) together as originally planned. To buffer this, I’m directing as much energy as I can toward finishing Five-Story Drop in the next couple weeks so I can have hardcopies ASAP.

Still though, I feel like I’m punishing those who supported at a higher level but holding off on sending out their books. I will endeavor to come up with some way to make this right. I’m noodling options currently and have some ideas I think you’ll dig.

Again, I am very sorry for the delay. I’m doubling down on getting Five-Story Drop out the door though and will post regular updates letting you know its status.

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Coroner’s Report: Kickstarter

GeneralJason L Blair28 October 2012

It’s traditional in video games for the developers to write post-mortems after a game has shipped. These briefs provide folks with a way to talk about what went right and what went wrong during the development cycle. Usually, they call out unexpected surprises (such as “synergies”) but also shine a light on bumps in the road, flaws in the process, and areas to be reexamined and/or revised.

I’ve been thinking a lot about Streets of Bedlam, Kickstarter, and the good and bad of this whole process which gave me the idea to do my own post-mortem, a coroner’s report, on the SoB KS.

Now, overall, I feel the Kickstarter was overwhelmingly positive. It allowed me to create a setting I’d been brewing for years, gave gamers some (hopefully) fun and useful tools for telling their own blood-soaked crime operas, and helped some creatives financially in the process. But it wasn’t without its hiccups. As parts of the Kickstarter are winding down and I’m able to focus more and more on the last remaining bits (looking at, Five-Story Drop), I thought I’d take a moment to talk about what went right and what went wrong from my perspective.

What I Did Right

I minimized my own additional work. Especially in regards to Stretch Goals. I’ve seen other projects where the main contributor gives herself more work with each Stretch Goal. I already felt like I was taking on a lot with just the main project so I looked for ways to give backers new, cool things without putting big projects on my plate. Now, I added a fifth episode to Five-Story Drop (originally Four-Story Drop) and put together some exclusive Archetypes but these are rather minor additions in the grand scheme. I didn’t promise a third book, another chapter in the corebook, or anything like that. As each Stretch Goal was smashed, I brainstormed ideas for a big finish, something to reward backers for being far more awesome than I anticipated. This led to commissioning a soundtrack from Ed Lima. Not only is this a huge thing for Bedlam to have but it’s something I could not have done without the support of KS backers.

I gave some unexpected perks. Originally, I was going to buy some generic bulk dice from Chessex for those backing at the 60+ level or higher. But after asking some industry friends, I learned custom dice are actually quite affordable. So I commissioned a run of custom d6s, bundled them with some black, white, red dice, and packaged them inside a sow’s ear. Nice. I try to overdeliver whenever I can and I feel that a custom set of dice in its own bag is a huge plus.

I hired Shawn Gaston. I think we can all agree on that, yeah? I honestly had no clue who I was going to get to illustrate the book. I knew I wanted a distinct and gritty illustrative style—nothing photorealistic, nothing epic—to convey the characters and areas of Bedlam. I knew I wanted the illustrations to use key characters that I would build up throughout the book and the supplements. Beyond that, I was at a loss. The two artists I thought of first were both too busy (one with a new day job; one with personal stuff), leaving me clueless. And then Shawn sent that fateful tweet back in December and away we went.

What I’d Do Differently

I would pad the delivery date. The April date was realistic, y’know, if I lived in a world where I had no distractions, no sudden health problems, no amazing day job opportunities crop up, no sudden out-of-state move. But I did have all those things and each one pushed Streets of Bedlam further and further out. As of this posting, over half the folks who pledged should have everything coming to them, and the rest should have the bulk of what’s due to them within a couple weeks. But that’s ten months-plus out from when the Kickstarter ended back in mid-January. You all have been amazingly gracious—but you shouldn’t have had to be. To that end:

I would have the writing done beforehand. I didn’t feel I could do that back in November last year as I was considering my project for 2012. I was working as a full-time freelancer and any time not spent writing for other people was spent on short, immediate-sale projects (such as the Campfire Tales for Little Fears Nightmare Edition). Launching a new line would require setting aside a large chunk of time that was unpaid. At the very least, I decided, I couldn’t launch SoB in the red. That meant I needed to have the art and publishing costs covered even if my own time wasn’t. The initial goal on the Bedlam Kickstarter, $3000, was to cover those two things. Once that goal was hit, the game would launch in the black. The extra money went towards the stretch goals and covering my contribution to the household budget. This time though, I’m not dependent on freelancing to cover my bills. If I did launch a second Kickstarter, and I’d like to, I would have the writing done. That way, it would only be a matter of accounting for art, editing, and layout time.

In Sum

That’s the list I have, off the top of my head, so now I’m looking to you. What are your thoughts? Where did I fall short? Where did I succeed? Do you regret backing the Kickstarter? If so, why? I’d love to hear your thoughts, warts and all, so that I can learn for next time—and maybe some folks launching new projects can learn from these lessons as well.

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Empty Envelopes, Pre-Orders, Purchase Page

GeneralJason L Blair23 October 2012

Empty Envelopes

I blundered sending out the first batch of SoB orders. The envelopes I bought seemed like they were solid, had a nice sticky strip of self-adhesive, and I saw no problem shipping them as is.

Stupid me. Seems a handful of these envelopes reached their destinations with nothing inside. *sigh*

If this happened to you, please let me know. By “first batch” I mean the test batch I sent out early last week. The two big orders were all reinforced with tape. If any of those arrive empty, I’ll be busy banging my head against brick if you need me.

Pre-Orders

Now that the Kickstarter copies have all gone out, I turn my attention to those of you who pre-ordered. I plan to pack all of them up tonight and get out in tomorrow’s mail, ideally, though some may slip to Thursday. I’ll update when they’ve gone out.

Purchase Page

I was too busy sorting through the stacks of Kickstarter and pre-order books that needed fulfilled to add even more to my to-do list, but I finally got the Purchase Page up. You can order both the corebook and the dice set from there. When Five-Story Drop launches, I’ll add that as well.

This has all been far from an ideal launch but I’m getting my feet back under me. Thank you all for your (continued) patience.

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International Streets of Bedlam

GeneralJason L Blair15 October 2012

Good news, Kickstarter backers! I have begun the long (and awesome) task of signing, packing, labeling, and shipping books. Most of the orders are signed, packed, and labeled (I ran out of labels last night and need to pick up some more) and are now ready to fly toward their final destinations.

If you’re an international Kickstarter backer, odds are good your order went out this morning. All others will go out this week. For those of you in the States, you’ll probably get your orders by next Monday at the latest. For my international friends, you should get yours by the end of the month. (I hope sooner but I don’t control the boats.)

I will update again once all the orders have gone out.

If you have the corebook and Five-Story Drop coming to you, I’m waiting until 5SD is done to ship your order. On that front, I am working hard to get the file done!

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Coming Soon: Five-Story Drop

General, PreviewJason L Blair31 August 2012

One false move. One bad deal. One broken promise. That’s all that stands between you and a one-way trip off the nearest skyscraper.

You manage to navigate the ins and outs, you’ll find yourself on the top of the heap. You stumble, you’ll spend the rest of your short life sucking wind until the concrete comes up to kiss you.

At least you’ll have lived a story worth telling, yeah?
Because in the end that’s what we’re all doing here.
Telling stories.

Five-Story Drop is a collection of episodes for Streets of Bedlam: A Savage World of Crime + Corruption.
Within these pages, you’ll run across a suburban cannibal cult, gun-running streetracers, a precinct-wide conspiracy, a sadist with a taste for young girls, and a man who simply refuses to stay dead.

Five-Story Drop includes:

“Does a Body Good”
“Life in the Fast Lane”
“The Burial Plot”
“That Man’s Got a Real Backscratcher”
“Eli Mendoza is a Dead Man”

Coming October 2012 in Print + PDF.

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Streets of Bedlam Gets Ready to Hit the Bricks

GeneralJason L Blair28 August 2012

The printing bricks that is! The new files are under final review and the pdf will be uploaded to the printer on Tuesday, September 4th. I should have print copies very soon. Then they’ll go out to backers. YOU WILL FINALLY HAVE YOUR HARDCOPIES! I am excited (and relieved) about this. The revised version of the PDF will go up Monday, the 3rd.

In addition to cleaning up some typos, the final copy of the book now includes:

New Drug Rules
Drugs are a big part of Bedlam and these rules touch on the popular vices, their effects, and in-game penalties for their abuse.

Episode Generator
A new episode generator lets you drum up a compelling scenario with a few flops of the cards.

NPCs Have Edges + Hindrances
Look at all that depth!

Other Minor Tweaks
Including a new Hindrance and some other cool things.

The delay on this stemmed almost entirely from the move and the new job and all that other real world stuff. But all that’s settled down and I’m back on track. Expect a Five-Story Drop update very soon!

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State of the Streets: Print Edition, Five-Story Drop, Sounds (Also, Dice)

UncategorizedJason L Blair23 July 2012

Hey everyone! As you may know, I’m in the midst of a new job and an out-of-state move but I wanted to give you all an update on where the print edition of SoB and the PDF/print edition of Five-Story Drop are at.

SoB: Print Edition
I was lucky enough after launching Streets of Bedlam to receive some raw, honest feedback on the book. The reaction has been overwhelmingly positive but fans of Savage Worlds and neo-noir weren’t shy about pointing some areas that could be strong. I’m taking advantage of being able to update the PDF prior to committing to print to tweak the text a bit, add some more content, and do more and more edit passes. My aim is to get the print edition in-hand next month.

SoB: Five-Story Drop
My plan for the first supplement, Five-Story Drop, is to get it out in PDF in September and then in print around early October. If I can do earlier, I certainly will.

All of this is about half-a-year out from my initial target. I apologize sincerely for that. I could push out the PDF to the printer right now and have everything in hand by mid-August, but I couldn’t pass up the opportunity to make SoB even better and give you all even more content.

SoB: Sounds
Ed is currently hard at work on the tracks. The stuff I’ve heard has been amazing. I’m aiming to get “Side A” of the compilation out to backers next week or so with “Side B” to follow sometime after.

SoB: Dice
For those interested, I’ll be doing a pre-order for the Streets of Bedlam dice very soon. Folks who backed the Kickstarter at $60 or more are already getting these custom dice, but I love them so much I made a bunch to share with you all. I’ll get that pre-order rolling soon.

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State of the Streets (Part 2)

GeneralJason L Blair10 April 2012

For those of you who may have missed it, last week was a bit of a crazy one for me. The first half anyway. While resuming the hunt for full-time employment ate some more of my time after, I did manage some work on Streets at the tail end. This week, though, I’m all about the Streets of Bedlam and should have a much more impressive “done” list next week. My goal right now is to get the PDF out by month’s end.

My focus has been on characters: PCs, Major NPCs, and Minor NPCs. My thanks goes out to everyone who has submitted their Kickstarter questionnaire. Using your bases to add variety and personality to Bedlam has been a treat. I should be through them all by week’s end. That’ll be a big load off my plate and should put us in the home stretch.

Sounds of Bedlam
Ed sent over some tracks this past week and, lemme tell ya, they are so good. I’ll be sharing some samples later this week along with the final track list.

Five-Story Drop
I’m in talks to bring another writer into the mix for the scenarios. Nothing finalized yet but I’ll let you know how that goes.

In Sum
Not nearly as much as I hoped but I’ll be pushing along hard this week. Speaking of which, today is a full-day workday for me so I best get back to it. Talk to you later this week!

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The Plight of the Working Class

GeneralJason L Blair27 February 2012

Hello, everyone! Just a quick update that work continues full steam on the Streets of Bedlam corebook. I don’t have a lot to show just yet, which is why the site has been quiet, but Shawn and I still hard at work and things are looking good for an April release. As we get closer, I’ll have some layout previews up and some more artwork to put online. Next month is going to be exciting, as we reveal the cover and more details on Five-Story Drop and the episodes slated for release the rest of the year—including a slew of episodes influenced by backers of the project! As far as the soundtrack, composer Ed Lima is working his magic and I hope to have some samples and the release date nailed down in the coming weeks.

So, exciting times ahead and more will be revealed in time. Thank you for your patience and support!

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